Continue along the path until you reach some vats. In addition to 6 strange animal paintings, there are also 3 paintings with floral ornaments. Before entering the room make sure Player 2 is ready as this puzzle is on a timer and it is possible to die. To solve the puzzle you need to perform the following sequence of actions: After the previous knights, the next riddle will be around the other four knights along the royal throne. The way this will work is that one player will have to work their way into a small cellar with the bridge-building mechanism, while the other will have to tell him what to do. In one room with a reservoir there are three taps with fluids of three colors: green, orange and purple. This trophy unlocks for choosing to sacrifice player 1. On the book will be 1 combination of 6 different 5-symbol puzzles. Turn right and go up the stairs when you reach the top of the stairs turn left into the room. In "1 floor" above elevator is lever. Having entered the cave,activate the lever on the left in order for the mechanism to work. Each leaver open only gates with the same color. In this room, immediately turn right and walk upstairs and down the hallway. The newest game in the series, We Were Here Together, is easily twice the size of the previous two games both in length and production value. Player 1 must describe where these paintings are in his room and what the animals in the paintings look like. I servizi basati sui dati di #AtlasCopco ti aiutano ad analizzarli per migliorare la qualit e l'efficienza produttiva. P1 goes to the blue lever. Although this game is playable on PS5, some features available on PS4 may be absent. This will be needed in the future. Sign in to see reasons why you may or may not like this based on your games, friends, and curators you follow. At the top head left and down some different stairs and into the room. Pick it up. Now you can try out the sequel, titled We Were Here Too, which offers a more advanced co-op puzzle experience for two players. This is a symbol of the Comet. Startseite Zurck zu den Suchergebnissen Sun Odyssey 410. Posted at 12:56 PM, Feb 28, 2023. and last updated 5:40 AM, Mar 01, 2023. When you complete the puzzle, you will both earn your respective roles' achievements. We Were Here Togethe Unlocked by Player 2 after completing Chapter 10. Use valve 2 (cross) on the antenna. Walk down it and there will be a locked door with a color written above it. There will be chalk drawings of symbols between these pillars. Next continue round and pick up a packet of seeds in the bucket on top of the trolley, next to the trolley on the floor is a trowel. Sign in to add your own tags to this product. Go down in the corner to the left of the fireplace. Further back is a 5x5 tile puzzle. Escaped from the Dungeon ..and the dragon. We Were Here Together is a co-op indie puzzle game about two people stuck in the arctic who come across a suspicious looking castle and need to figure out puzzles together in order to. Similar to its predecessors, it is a two-person co-op game where both players should help each other solve puzzles and complete challenges in order to find an escape from the fallen kingdom of Castle Rock. Once there the players must use the two levers to input the coordinates onto the map. The pawns should be directly in front of one another. To keep it simple, lets call both players P1 and P2. Assisted in escaping the Storage Room ..and no the answer is not a nose. When you stand in front of the big map, think of the radio messages you hear the whole time in the house. Player 1 still in the dynamite lift press go up one level. As the Explorer, a door will open in your room. After completing the task, one picture on the stairs will open. Find anything you think is wrong with this walkthrough? Get rescued from the watersiloUnlocked by Player 1 for completing the second puzzle in Chapter 7. We Were Here Together is a co-op indie puzzle game about two people stuck in the arctic who come across a suspicious looking castle and need to figure out puzzles together in order to escape~ I play the role of The Alchemist Spire and Kita plays as The Fallen Sanctuary role :3Here's part 9 (Chapter 9) of our playthrough where we get to where we can make The Soul Stone and sort through a bunch of long words and potions in order to make the last crystal to create the final stone! Third space second curved pipe and rotate right once connecting down and right. Communicate with Player 2 telling them the symbol on the tile. VAT included in all prices where applicable. The next knight at the window will be with a yellow curtain. Player 1 pick up the three liquids, remove the plants with the trowel. Click. Go on the right way and you can enter a small, dark cave. Assisted in disabling the tesla reactorUnlocked for completing chapter six by the player in the sewers. Valve 3 (triangle) is back in the main room and to the left of the fireplace. Top dial is straight, the second dial is also straight and third dial is all the way left, finally press the button. Help us fix it by posting in its. Drop down onto the lower part of the roof and pick up Valve 4 (rectangle) . The task is to arrange the pipes so that there are no leaks in any of the rooms. Up and Down are responsible for the height of the wave. Once all 5 crystals are operated in the correct sequence a book underneath the crystal ball will be available to be picked up in both rooms. Follow the pipes around until you reach the end. The player in the hall presses the button once. Both players should take the book from the draw. PA = pristaxiofilexorate (yellow fruits) Star (center) -> Sun -> Moon -> Jupiter -> Stars -> Universe. E1 already has a grass pin and we know that Fire beats grass so Player must place a fire pin into B3 and player 2 must connect the two pins and blue line will appear if done correctly. Use left and right to select Valve 1 (Square) and use it on the locked door on the right of the room. Can we make it back - together? It's the first puzzle in this entire franchise I wasn't able to solve. Do the same again. When the slider reaches one mark, it again moves to the beginning. Here's a close look at what we know about the Moselle estate. In terms of visuals, there's a massive improvement over the first two titles in the series. The first player must place the collected pictures in the indicated places. Player 2 head up the stairs and through the door that was previously blocked. To go further, one of you needs to take a candle from the table and go down. . Both of you must reach number 6 at the maschine in the garage. They must be inserted into the post in the correct order. Follow the pipes around until you reach the end. In the third space place the straight pipe to connect left and right. Relay what color you see to the Librarian, note that the answer is the color that is SPELLED OUT, not the color of the letters. Player 1s solution from left to right is Axe Hammer Sword Mace. Third space straight pipe connecting left and right. If you activate the wrong crystal, then all others will be canceled. Both players by this point will unlock The Curse of Castle Rock, The Curse of Castle RockObtained all We Were Here Together trophies, Minor IllusionSolve the puzzles of the Grand Alchemist. Player 2 head back to where the red switch is and wait by the closed blue gate. Turn left, walk across the . community members have thanked the author. Now we have all 6 books go back to the graffiti painting by the door and the writing in Player 1s room is the order Player 2 must place their books on the bookshelf to the left of the fireplace and the graffiti in Player 2s room is the solution to Player 1s room. Player 2 needs to pull the lever in front of this knight. Pull the Red lever (if you don't have the secret achievement, pull it repeatedly until confetti comes out). Unlocked by Player 1 in Chapter 9. The stone must be taken. If you want the solution, it is: red/green, blue, (yellow/green), yellow, (red/blue), blue/blue. In this chapter, you both find yourself in rooms that are similar to each other, but there are significant differences. Together you need to find a way out of the castle by solving lots of complicated puzzles. Head to the right and use the amber switch on the wall. Each knight holds in his hand a certain weapon and shield with an image of an animal on his back. After completing the third painting it will raise and reveal another book. We finished this on accident last night and he SAVED his progress after this stupid puzzle, and now we have to do this shit all over again. The player on the bridge goes on it successively stepping on each sign. Continue around the building and use the snow to get on top of the roof. Player 1 (In the room with the posters) unlocks The Tower, Player 2 (In the room with the books) unlocks The Cathedral. This item will only be visible to you, admins, and anyone marked as a creator. Dunno the true answer, but its wrong in this diagram. Place the white liquid in a bottle with the purple squid like plant pull the lever to get green liquid in a bottle. So one of you stay on top, the other go down in the house. They are combined. To solve it, you need to do as shown in the screenshot. Turn around and walk to the other end of the room, turn left and walk up the stairs. Squares should be set so that the drawings in all three paintings coincide with the image of the same paintings in another room. #10. If I don't specify anyone (though I probably will), assume it's instructions for the Explorer role. Go on the following steps to pass this puzzle: Both players take turns going up to the cave passages and find 2 levers. One player will have a round plate and settings marked with colored lines on the wall. We Were Here - 100% Full Game Walkthrough - All Achievements (FREE w/ GAMES WITH GOLD) + Puzzle Solutions Guide (Perfect Play)Buy We Were Here: https://tinyurl.com/yxpmdmzwMore Full Game Walkthroughs:https://www.youtube.com/playlist?list=PLBmi6vaTfD_fSLTyC_10h05z_uD2WrjNHSubscribe:http://www.youtube.com/subscription_center?add_user=Maka91ProductionsYou will gain all 26 achievements for 1,000 gamerscore during this 100% achievement walkthrough of We Were Here for Xbox One, and PC. I would suggest adding them or make a more noticable note beforehand. Assisted in escaping the Dark Hallway ..and learned about cardinal directions, Vlad The ImpalerPerfect play Spike Hall2 guides. After that, the box with the book under the candle holder will open. Player 1 unlocks Grand OrdersPlayer 2 unlocks Cardinal Correction and We Were Here. Above the chest from book 4 is the next puzzle. Every game in the We Were Here Series is a standalone co-op adventure - the stories are connected but you don't need to play them in order. Only 4 of them will actually show a colored wavelength on the outside screen, but the player at the inside station will not see that until they correctly adjust the active wavelength to what the outside screen displays. We change the pipes. You need to stop a needle in the green to turn on 3 green lights above the generator to complete this minigame. You need to figure out which coils you have available so the other player can help you figure out the right combination, the answer of which lies between which colors you share. The one closest to the window will be with a red and white curtain. Walk into the room and there is a staircase on the far left of the room. In the middle of the rooms there is a candle holder. Head over to the table and pick up the sprayer, place the sprayer in the cart and pull the lever to send it to player 1. This can also be considered a walkthrough and may be used for PlayStation 4, Xbox One and Steam. Head around the back and pick up a different packet of seeds next to a small cart on the floor. Now walk to the chessboard in the middle of the courtyard. Turn off the yellow switch and leave the blue switch on. When done correctly, you will both earn your respective roles' achievements. Go up the right stairs and say the tile to player 2 and move back down the stairs and up the left stairs as this is safe area. After that, both players go to the room with the great map on the wall. Get into the pickaxe lift and press go up once. Turn around and leave the room, turn left and head down the stairs ahead. If no mistakes were made (should be the second playthrough), you will both earn: This next puzzle is a chess puzzle, which is pretty simple when you can see the pieces that need to move (granted you don't see them in normal circumstances). Player 1 exit the room and head right go left when you reach the plant and into the well. Two players are trapped inside an abandoned castle, with Player One confined to . To go further, one of you needs to take a candle from the table and go down. Then harvest, Plant the long grapes seeds and use the red liquid in the mug then harvest, Plant the blue angel winged plant and pour yellow cup on it then harvest. Traduzioni in contesto per "per un week end: credi" in italiano-inglese da Reverso Context: Ritorniamo ai 300 euro offerti per un week end: credi di aver vinto tu, ma hai perso. The player who placed the weapons do the following. Popular user-defined tags for this product: Check out the entire We Were Here Official franchise on Steam, We Were Here Together: Original Soundtrack, 126 Curators have reviewed this product. I absolutely hate the Tesla reactor. You see now an old, broken mine with a lot of wodden elevators. Additionally replay chapter 10 for a fourth time so you/your partner can also unlock Together for sacrificing themselves. Go downstairs and pull the blue lever on the wall opposite of you (it should be in plain view from the stairs). Player 1 head to the turnstile and use it. Assisted in escaping the Submerged Hallway ..and became a qualified plumber. WORST GUIDE ON EARTH. http://katwynn.deviantart.com/~My Spreadshirt Shop! We just figured out what might be the logic behind the chapter 10 first puzzle: the knights in the hall and the knights in the corridors must be placed in the same positions based on where the banners are, i.e. Read more about it in the, There are no more reviews that match the filters set above, Adjust the filters above to see other reviews. They are combined. It requires both players to have a working PC-compatible microphone and an internet connection. The player on the street should pull the lever with the number 7 on both tanks. Three of the usable settings will play music when lined up correctly, but the 4th one will let you hear a man calling for help, and that is the one you want. Discovered a way through the abandoned mine. If no mistakes were made and the Explorer never died, you will both earn: What r you doing?Perfect play Submerged Hallway2 guides. Wait for your Lord, and leave the castle! Place the yellow runner bean plant and orange bucket pull lever to get the white liquid in a bottle pick it up. Turn around and leave the room, follow the left wall to the staircase you came from, and follow this hallway around to the end. Walk under the white gate to the compass on the ground. This category only includes cookies that ensures basic functionalities and security features of the website. Head back to the rack and pick up another blue bottle with the blue plant (DL) and place it into the splitter on the left. One player has a board with a table (screen below), on which you need to create a stone, and entries around which the components are shown and named. Please Refer to Recipe for Disasters for more information. basically the guy in the laboratory has to combine the potions together based off the guy in the church's blackboard. Both make a general counterclockwise rotation. We Were Here Too - Puzzle Solutions A straightforward guide to solving the puzzles of We Were Here Too with images. The We Were Here games are a series of co-op first-person puzzle games by Total Mayhem Games. Both Players press to hold the lever down. Player 2 head along the corridor and up the stairs. To understand the puzzle first think of Pokemon types, Water beats fireFire beats grass/plantGrass/plant beats electricityElectricity beats water. chapter 6 strange encounters..did the walkthrough on it just to pass but not understanding how that puzzle works, strange encounters didnt work, got stuck on a puzzle that needed two single yellow when i only had one and couldnt progress any further seriously need advice here, If this can help anyone: The special thing about it is, that they are paired on both sides and their feature is that lifting one elevator on the left side, you lower the other on the right side. The first player has divisions to the right of the clock, and the second has switches in the same place.
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